Notes for O'Connor's Mine v3.2 - A Wizardry Scenario by Joel Fenton
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18 March 2026.

This Wizardry scenario is for characters level 7 and up.

There is a sample party already created to begin playing.

Since characters level up to level 7 quickly, you can use the sample characters to "train" your own party if you so desire or rename the sample characters from the boot disk utilities if you so desire.

It is possible to import your characters from other scenarios, but WITHOUT EQUIPMENT since the equipment tables are not the same. Bringing a bit of gold for buying basic armor and weapons is desirable. When doing so, make a copy of your scenario disk, or make it write-protect, so that the characters of your source disk are not marked as lost when transferring.

Game play notes and suggestions:
- No monsters are affected by the Katino spell except the Cave Bats.
- Maze level 2 recommend having characters level 9 minimum.
- Maze level 3 recommend having characters level 11 minimum.
- Having two mages in your party is highly desirable in order to cast multipe Masopic spells to shield your party and Malor spells to get out of trouble.
- Having your level 1 fighters start with 18 strength and high agility makes for a more enjoyable flow of the game.

Enjoy!

Eric Labelle a.k.a. Snafaru


Main Web Site:	https://www.zimlab.com/wizardry

Wizardry Proving Grounds v3.2: https://www.zimlab.com/wizardry/proving-grounds-v3

GitHub:		https://github.com/snafaru

Email:		snafaru@zimlab.com