Wizardry - This is an alternate scenario of the original release on the Apple ][ computer
-----------------------------------------------------------------------------------------

14 April 2024.

The "boot" and "scenario" files in this distribution are ready to play using the new Wizardry v3.1 game engine.

A ton of code fixes, and enhancements, and quality of life improvements have been done in this Wizardry v3.1 game engine, find all the details here: https://www.zimlab.com/wizardry/proving-grounds-v3

No need to insert the original Wizardry scenario master to start the game.

No need to run the "Utilities" on the boot disk to make a copy the scenario.

Also, the scenario in this distribution has been updated to resolve the game-breaking issues it contained.

Enjoy!

Snafaru


Here are only a few of the game play enhancements:

Camp, Gilgamesh's, Boltac's, Adventurer's Inn
		- Pool and divide gold between party members.	
Castle		- Removed password prompts.
Combat		- Display hit probabilities.
Combat		- Display spells cast by both monsters and players.
Combat		- Display silenced characters in the status window.
Combat		- No more spell casting during the surprise round for both monsters and players, monsters also cannot yell for help when surprised.
Combat		- Monsters drain your character only once per combat.
Inventory	- No more micro-managing inventory to make space for treasure drops.
Ninja		- The requirements to change class to ninja are now 15 in all attributes instead of 17.
Ninja		- Unarmed combat enhancements:
			- Base bare hands damage increased from 2d4 to 2d8.
			- Unarmed Armor Class improved from 1 point every 3 levels, to 1 point every level.
			- Unarmed Combat Initiative Bonus of 1 point (10%) for every 3 levels.
Camp		- On the fly update of your characters' Gold, Hit Points, Status.
Chest Traps	- Bug fix where the chest traps are now working as intended.
Spells		- Haman and Mahaman now have 7 effects, see spells lists below. This is a bug fix.
Maze		- Kandi spell now gives a precise location, even for D)isbanded characters left behind.
Spells		- Latumapic now works.
Spells		- Loktofeit now has a similar success chance as in Wizardry III (65 + character level %).
Spells		- Manifo now works with similar success as Katino.
Maze		- Auto update of characters' hit points in status screen when poisoned.