Wizardry 8 Web Site

Wizardry 8 Spells in Realm Order

Below is a list of all 101 spells available for Wizardry 8, they have been divided into the six realms (Air, Divine, Earth, Fire, Mental, and Water). Within each realm, the spells are sorted into the spell level and then alphabetically (this is the same order as shown on the Magic display screen in the game).

Air
Sleep
Missile Shield
Shrill Sound
Sonic Boom
Cure Poison
Noxious Fumes
1
2
2
2
3
3
Shadow Hound
Silence
Whirlwind
Purify Air
Return to Portal
Set Portal
3
3
4
5
5
5
Toxic Cloud
Pandemonium
Asphyxiation
Death Cloud
5
6
7
7

Divine
Bless
Heal Wounds
Make Wounds
Enchanted Blade
Guardian Angel
Magic Missiles
Magic Screen
1
1
1
2
2
2
3
Eye for an Eye
Remove Curse
Soul Shield
Heal All
Instant Death
Summon Elemental
Banish
4
4
4
5
5
5
6
Draining Cloud
Lifesteal
Might to Magic
Resurrection
Death Wish
Restoration
6
6
6
6
7
7

Earth
Itching Skin
Razor Cloak
Web
Armorplate
Chameleon
1
2
2
3
3
Knock-Knock
Whipping Rocks
Armormelt
Crush
Element Shield
3
3
4
4
4
Body of Stone
Quicksand
Earthquake
Failing Stars
5
6
7
7

Fire
Energy Blast
Light
Blinding Flash
Fireball
Hypnotic Lure
1
1
2
3
3
Psionic Fire
Fire Bomb
Haste
Ring of Fire
Boiling Blood
3
4
4
4
6
Firestorm
Lightning
Prismic Ray
Nuclear Blast
Prismic Chaos
6
6
6
7
7

Mental
Charm
Mind Stab
Terror
Detect Secrets
Divine Trap
Identify Item
1
1
1
2
2
2
Insanity
Mindread
Ego Whip
X-Ray
Hex
Psionic Blast
2
3
4
4
5
5
Sane Mind
Turncoat
Cerebral Haemorrhage
Concussion
Mind Flay
5
6
7
7
7

Water
Acid Splash
Frost
Paralyze
Stamina
Cure Lesser Condition
Dracon Breath
Holy Water
1
1
1
1
2
2
2
Slow
Cure Paralysis
Freeze Flesh
Rest All
Acid Bomb
Cure Disease
Iceball
2
3
3
3
4
4
4
Superman
Dehydrate
Freeze All
Blizzard
Tsunami
4
5
5
6
7

Source: Wizardry 8 Game Manual, written by Charles Miles and Brenda Brathwaite.
Copyright (C) 2001 by Sir-Tech Canada, all rights reserved.