Mage

Legendary for their intense, deadly magic, Mages devote their life's work to manipulating the elements for harm and good (but mostly harm). Because they concentrate on only one spellbook, Mages learn Mage spells quicker than any other profession in Wizardry 8. They have poor hit points and are limited in the armor and weapons they can use. However, their powerful spellcasting makes them ideal for any party. A lifetime of exposure to magic has made Mages somewhat resistant to its effects.
 
Special Abilities
5% bonus to all resistances, Wizardry skill bonus
Professional Skills
Air Magic, Fire Magic, Mental Magic, Water Magic, Wizardry
Required Attributes
Intelligence: 60
Dexterity: 55
Spellbooks
Mage
Starting Equipment
Short Staff, Robes (U), Robes (L), Sandals, Scroll of Magic Missiles. Cost: 310
 
Skills Available to the Mage
Academic
Magical
Weapon
Artifacts Wizardry Dagger
Close Combat Staff & Wand
Communication Air Magic Throwing & Sling
Mythology Divine Magic
Ranged Combat Earth Magic
Fire Magic
Mental Magic
Water Magic
 
Level
Rank Title
Level
Rank Title
1 Novice 11 Sorcerer
2 Magician 16 Necromancer
4 Conjurer 22 Wizard
7 Warlock 28 Magus
 
A Mage's magical power is truly a force to be reckoned with. Early in the game they will often lead the party in number of kills due to the powerful area effect spells available to them. Once the enemies grow more powerful and become more resistent to magical attacks a Mage can still cause severe damage to opponents weakening them before they are engaged in close combat. The expert skill of Powercast is the Mage's best friend.