Rogue Development
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The Backstab ability of the Rogue may be their strongest quality. Sure
picking locks and disarming traps better than any other profession is worth
mention but if that is all the Rogue had to offer what would be the point
in having one around? A well developed Backstabbing Rogue can get up to
four times the amount of normal weapon damage. It is to the Rogue's advantage
to have excellent Dexterity and Speed followed by Senses and Strength to
utilize this professional bonus.
Increasing Dexterity and Speed on a Rogue increases their number of
attacks for some impressive damage with good equipment. Strength will increase
this damage output, and Senses seems to give a Rogue an ability to Backstab
with greater efficiency. Keep in mind the Rogue must use a weapon with
a "thrust" attack mode for the Backstab to occur. It is not a once in a
while occurrence either, the Rogue will Backstab at any and every opportunity. |
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Rogue Attribute Requirements
|
Race
|
STR
|
INT
|
PIE
|
VIT
|
DEX
|
SPD
|
SEN
|
Bonus
|
Pt/Att
|
- |
- |
- |
- |
- |
55 |
50 |
50 |
- |
- |
|
|
Race
|
STR
|
INT
|
PIE
|
VIT
|
DEX
|
SPD
|
SEN
|
Bonus
|
Pt/Att
|
Dracon |
55 |
35 |
30 |
60 |
50 |
40 |
30 |
25 |
9 |
Dwarf |
55 |
30 |
50 |
60 |
35 |
35 |
35 |
10 |
4 |
Elf |
35 |
50 |
50 |
35 |
50 |
45 |
40 |
40 |
14 |
Faerie |
25 |
55 |
35 |
30 |
50 |
60 |
45 |
50 |
17 |
Felpurr |
40 |
40 |
30 |
35 |
50 |
60 |
50 |
55 |
19 |
Gnome |
35 |
50 |
40 |
50 |
50 |
35 |
45 |
35 |
12 |
Hobbit |
40 |
40 |
30 |
45 |
55 |
50 |
50 |
60 |
20 |
Human |
45 |
45 |
45 |
45 |
45 |
45 |
45 |
40 |
14 |
Lizardman |
60 |
25 |
25 |
70 |
40 |
50 |
30 |
25 |
9 |
Mook |
50 |
50 |
25 |
50 |
35 |
35 |
55 |
25 |
9 |
Rawulf |
40 |
30 |
55 |
50 |
40 |
40 |
50 |
35 |
12 |
|
|
Race Resistance Bonus%
|
Race
|
Air
|
Divine
|
Earth
|
Fire
|
Mental
|
Water
|
Dracon |
+5 |
-5 |
0 |
0 |
-5 |
+15 |
Dwarf |
0 |
0 |
0 |
VIT |
0 |
0 |
Elf |
+10 |
0 |
0 |
0 |
0 |
+20 |
Faerie |
+15 |
+15 |
+15 |
0 |
+15 |
0 |
Felpurr |
+10 |
0 |
+10 |
0 |
+10 |
-15 |
Gnome |
0 |
0 |
0 |
0 |
VIT |
0 |
Hobbit |
0 |
0 |
VIT |
0 |
0 |
0 |
Human |
0 |
0 |
0 |
0 |
0 |
0 |
Lizardman |
0 |
-10 |
+10 |
+15 |
-10 |
+10 |
Mook |
0 |
+10 |
0 |
0 |
+15 |
+15 |
Rawulf |
0 |
+5 |
+5 |
0 |
0 |
+10 |
|
|
Skills Available to the Rogue
|
|
|
Controlling Attributes
|
|
Skill
|
Primary
|
Secondary
|
Academic
|
Artifacts |
Intelligence |
Senses |
|
Close Combat |
Senses |
Intelligence |
|
Communication |
Intelligence |
Senses |
|
Dual Weapons |
Dexterity |
Senses |
|
Mythology |
Senses |
Intelligence |
|
Ranged Combat |
Senses |
Intelligence |
|
|
|
|
|
|
|
|
Physical
|
|
|
|
|
Locks & Traps |
Dexterity |
Intelligence |
|
Pickpocket |
Dexterity |
Speed |
|
Stealth |
Dexterity |
Intelligence |
|
|
|
|
Weapon
|
Bow |
Dexterity |
Strength |
|
Dagger |
Dexterity |
Speed |
|
Modern Weapon |
Dexterity |
Speed |
|
Shield |
Strength |
Dexterity |
|
Staff & Wand |
Strength |
Dexterity |
|
Sword |
Strength |
Dexterity |
|
Throwing & Sling |
Dexterity |
Strength |
|