Priest Development

A Priest is the healer and protector of the party. The Priest has few attack spells, but those spells are quite powerful either heavily damaging the enemy or killing them immediately. Needless to say the Priest can be a major force in dealing with the many  undead creatures in the game. Their ability to dispel undead does rely heavily on their level of experience but this ability can paralyze and destroy undead creatures.

Though one may not think Intelligence a primary concern for the Priest, in truth it should be. The expert skill of Powercast only comes with maximum intellect. Powercast allows for the protective spells cast by the Priest to remain in effect longer. It increases their damage output and can make their spells causing immediate death more effective. 

Piety is another attribute one might wish to concentrate on. It has a three-fold benefit.  Not only does it help the Divinity and realm skills to increase quickly, it provides more spell points, and the expert skill of Iron Will once maximized. 

Other considerations for attribute development might be Speed. In many battles it will be desirable for the Priest to move quickly to protect their comrades. Although not the most impressive sight on a battlefield, a Priest can be developed to engage in close combat by concentrating on Strength and Dexterity.

 
Priest Attribute Requirements
Race
STR
INT
PIE
VIT
DEX
SPD
SEN
Bonus
Pt/Att
- - - 60 55 - - - - -
 
Race
STR
INT
PIE
VIT
DEX
SPD
SEN
Bonus
Pt/Att
Dracon 55 35 30 60 50 40 30 30 10
Dwarf 55 30 50 60 35 35 35 50 17
Elf 35 50 50 35 50 45 40 30 10
Faerie 25 55 35 30 50 60 45 10 4
Felpurr 40 40 30 35 50 60 50 10 4
Gnome 35 50 40 50 50 35 45 35 12
Hobbit 40 40 30 45 55 50 50 20 7
Human 45 45 45 45 45 45 45 35 12
Lizardman 60 25 25 70 40 50 30 25 9
Mook 50 50 25 50 35 35 55 20 7
Rawulf 40 30 55 50 40 40 50 50 17
 
Race Resistance Bonus%
Race
Air
Divine
Earth
Fire
Mental
Water
Dracon +5 -5 0 0 -5 +15
Dwarf 0 0 0 VIT 0 0
Elf +10 0 0 0 0 +20
Faerie +15 +15 +15 0 +15 0
Felpurr +10 0 +10 0 +10 -15
Gnome 0 0 0 0 VIT 0
Hobbit 0 0 VIT 0 0 0
Human 0 0 0 0 0 0
Lizardman 0 -10 +10 +15 -10 +10
Mook 0 +10 0 0 +15 +15
Rawulf 0 +5 +5 0 0 +10
 
Skills Available to the Priest
Controlling Attributes
Skill
Primary
Secondary
Academic
Artifacts Intelligence Senses
Close Combat Senses Intelligence
Communication Intelligence Senses
Mythology Senses Intelligence
Ranged Combat Senses Intelligence
 
Magical
Divinity Piety None
Air Magic Intelligence Piety
Divine Magic Intelligence Piety
Earth Magic Intelligence Piety
Fire Magic Intelligence Piety
Mental Magic Intelligence Piety
Water Magic Intelligence Piety
 
Weapon
Mace & Flail Strength Dexterity
Shield Strength Dexterity
Staff & Wand Strength Dexterity
Throwing & Sling Dexterity Strength