Elf Development |
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Having good Intelligence, Piety, and Dexterity make the Elf highly
desirable for the magical professions. They can achieve the expert skills
of Powercast, Reflextion, and/or Iron Will relatively quickly. The Elf
has good resistance bonuses to the realms of Air and Water. Many of the
most devastating and debilitating spells come from these realms. They ultimately
stand a better chance of resisting the many cloud, incapacitating,
and paralyzing spells of the game. This too suggests them for magical professions
since they most likely will still be able to heal or cure their comrades
after such attacks have been made against the party.
The only areas truly lacking for the Elf are Strength and Vitality, suggesting that they may do poorly in professions where physical demands are high. So that's it then, we make Elven Alchemists, Mages, Priests, and Psionics. In the immortal words of my favorite female voice, "Are you nuts?!" An elf can do quite well in professions that engage in close combat. Due to their naturally good Dexterity and normal speed it doesn't take much to develop those two attributes to gain a better attack rating. An Elf also would make an excellent choice in the Hybrid professions where magic and melee are a way of life. An Elven Monk with Snakespeed and Reflextion is far more dangerous than one might imagine. Add to that Powerstrike and you have a pretty impressive piece of work. |
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