1000 Terrors

Lower Level Walkthru & Strategy


1000 Terrors Lower Level Map
Perception: 20
Lock Difficulty: 20
Trap Deadliness: 10
Treasure Level: 6
Creatures: Demons, Floating Eyes, Terrors

Walkthru & Strategy

The statues here shoot in a fixed directions and if you get your timing you can avoid taking damage from them.



Imprison the Meddler

Your objective on this level is to obtain the Key from the Black Chest (5a) and open the Locked Door (6) to proceed back up to the Entry Level. This will ultimately give you access to the Elevator leading to the Upper Level where you will deal with Njam once and for all.


After you enter this level make your way south to the door. Open it and run quickly into the room toward the west wall. The statue swivels around to shoot at the door and you should be able to scoot past it before it can harm you. Go south to the passage out of the room and head west. Get your timing and zip past the two statues here.


The lever does nothing more than open a trapdoor underneath you and dumps you into deep water with terrors and Demons.  Ignore it and ease your way south just to the archway entering the large open area. Floating Eyes will harass you while you are on the walkway over the watery area so you may want to bead in on a few and lure them back into the hallway here and deal with them.


Loot bags virtually disappear from sight in the water so I tried to keep them over dry ground unless I was right in their face and could search a moment after they died.


You can elect to do one of three things at this point.  Jump down into the water and head right to the Chess Game (5), go forward along the walkway and check out the Lamp (4), or go on a little Nostalgia sight seeing trip.


The lamp gives random exp, the sight seeing trip requires some acrobatics. Go to the bend in the walkway south of the lamp. Face south and hop onto the pillar against the wall. Face west and continue to hop pillars along the wall until you get to the secret passage (2).  


Njam will pop up once you enter the Tomb area, although I have no idea why, there's nothing of value in this area. Maybe there's something here he doesn't want you looking at. Like the Dragon Pharaoh Statue (3).  (He will pop up and harass you at each of these statues by the way.) For all you long time MM fans you should recognize this statue as the Dragon Pharaoh from the World of Xeen (Clouds & Darkside).


Now that we have had our little trip down memory lane lets get back to business.


1000 Terrors Chessboard
Head for the chess game. The diagram here is only for the first time you approach the chess board. If anything goes wrong, any other moves are made, it will not work unless you restore your game and begin your approach again. Follow the path across and run about like fools until Njam bugs out. Then open the chests, grab the key, the loot, and make your way to the locked door (6).


Open the locked door, head across the bridge after dealing with the Floating Eyes and navigate through the maze. The chest here acts like a Black Chest. We pulled the Artifact Manarus on our trip through. Work your way to the north east section of the maze, cross the bridge to the walkway around the perimeter of this room and follow it until you are back on the Entry Level .