Artifacts, Weapons








Name

Damage

Type

Value

Skill

Blackpowder
Blackpowder 50-60 Hand Cannon 30000 Bow
This device was created by the mad scholar Roj'ere sometime before his death in 320 AC. He was called a genius by some, a madman by others. This paticular invetion uses a strange black powder to propel a projectile from it's muzzle. Roj'ere was extremely proud of this invention, but died before he could refine it and make it safer to use. (Effects: Bypass AC, Extra Damage, Slow Reload, 2% chance per use of breaking and causing damage to player.)
Restrictions: 30 Strength






Black's Heart
Black's Heart 25-50 Dagger 23000 Blade
Long ago, there was a group of Chedian warriors lead by a man named Halfred the Black. This dagger was his constant companion. After his death, the dagger was buried with him. His grave however was soon looted, it's contents taken and sold. (Effects: Increased Damage, Increased chance to hit, increased speed)
Restrictions: none






Bloodaxe
Bloodaxe 38-53 Axe 20000 Blade
This axe is named after the Sturmford warrior Sven Bloodaxe who was ever victorious in combat. Although it is denied by many, he finally died in 340 AC of old age. (Effects: 40% chance to "poison" target at GM level, +20 Endurance +10 to all resistances)
Restrictions: none






Blutterbunger
Blutterbunger 26-56 Flail 15000 Cudgel
Blutterbunger was a popular weapon in 480 AC when it was discovered. It has the ability to confound an opponent, making it extremly popular in barroom brawls as well as on the battlefield. It was owned by Fyri the Goat-Face until, in a barfight, he somehow managed to hit himself with it and knocked himself unconscious. (Effects: 5% chance of stunning opponent, of bruisers, of edges. If fail vs skill 70% chance knocking self unconscious)
Restrictions: none






Einherjar
Einherjar 40-65 Halberd 20000 Spear
This halberd is said to carry with it the souls of men slain by it. It has an unusual effect on those wielding it. It's first owner was said to have gone mad. It's second owner gave it away and threw himself from a cliff. The tales of tragedy this halberd carries is long and sad. (Effects: Vampiric, +20 Might. 10% chance of insanity per week, 10% chance -30% HP per week.)
Restrictions: none






Everstrike
Everstrike 40-50 Longbow 25000 Bow
Made of Elemental Thjorad, this weapon was one of the finest creations from the famed weaponsmith Borfinn Ironhands. He always claimed he was not adept at making missle throwers, but this weapon is clearly the finest example of anything he ever made. (Effects: 100% accuracy)
Cannot be used by: Fighter, Mercenary, Crusader, Initiate, Scholar, Mage, Lich, Healer, Paladin, Gladiator, Assassin, Druid (*Usuable only by a Priest or Ranger.)






Excala Banna
Excala Banna 29-49 Long Sword 20000 Blade
This yellow-hued sword is legendary among the native people of Frosgard. They claim that it was carried by their hero Eric, who it seemed was never prepared for battle. It is supposed to have surfaced from a lake when Eric cried out, "Yoohoo!" (Effects: -5 accuracy -5 endurance +50 luck)
Restrictions: none






Formanir
Formanir 47-63 Spear 35000 Spear
This spear was cast over the heads of the Tredskas rebels by Krohn himself when they rebelled against the gods and tried to capture Arslegard. Desipte their leader being one of the most powerful magicians of the time, and the army made up of hundreds of thousands of skilled warriors, not a single Tredskas rebel left the battlefield that day. Korhn left this spear behind as a warning to mortals who thought to rebel. (Effects: -10 to AC, -20 endurance. Of grandmasters, of everlasting, +30 might.)
Restrictions: none






Gungnir
Gungnir 38-62 Spear 35000 Spear
Gungnir was fashioned by Hanndl himself to serve as his weapon during the Great Reckoning that is fated to happen one day. On the day Krohn forsaw the coming of this day, he demanded all his gods arm themselves with weapons of great power. Somehow, Hanndl's spear surfaced in Chedian (Effects: of puncturing (20% chance to bypass monster AC). Extra Damage)
Restrictions: none






Integris
Integris 37-47 Dagger 20000 Blade
Named after the Old Ursanian Emperor who commited suicide in 225 BC, this is the dagger that he used to finally end his life. Emperor Integris was often called the "Suicidal Emperor" because of his many attempts to end his own life. Ironically, on most of his attempts, the weapon broke in his hand before he could complete the task. (Effects: +35 to hit and damage, +15 pts poison, Fragile)
Restrictions: none






Jorhgamesh
Jorhgamesh 28-43 Scimitar 21000 Blade
Jorhgamesh was comissioned by Olaf the Fat during his short reign as Jarl of Frosgard. He believed that with this sword he could conquer and unite all the Clans of Chedian (Effects: -50 to SP +20 to accuracy, +10 to speed)
Restrictions: 25 Accuracy






Kraftig Bage
Kraftig Bage 30-45 Light Crossbow 25000 Bow
This bow was carried into battle by the mighty warrior Halfnorr the Ox-Shouldered. It conferred upon him great strength and skill. He was slain by another warrior, Sven Bloodaxe, when they met in battle in Thjorgard. (Effects: +10 to all stats, + 7 bow)
Restrictions: none






Manarus
Manarus 30-55 Morning Star 20000 Cudgel
This morning star is named after the mythical hero Manarus who became the guiding star in the northern sky. The history of this weapon is not known, but it is said to bestow great skill on magic users. (Effects: +80 SP, of grandmasters, of the jajarb.)
Cannot be used by: Fighter, Crusader, Mercenary, Assassin, Gladiator, Paladin, Ranger






Mevan Sword
Mevan Sword 45-85 Broad Sword 1500 Blade
The Mevan Sword is pure evil. It surfaced early this century, after being buried under a pile of rubble since the Great Cataclysm. It is not known who made it, or why, but most who have used it either swore by it or died by it. (Effects: Breaks after first use)
Restrictions: none






Mjulnir
Mjulnir 33-48 Hammer 35000 Cudgel
Mjulnir is often called "The Hammer of the Gods" and for good reason. It is said that the god Krohn lost it when he hurled it at his wife after a quarrel. It is a massive weapon, meant to be wielded by a massive warrior. It is also rumored that Krohn has vowed to reclaim his weapon, and destroy the man who has kept it from him. (Effects: +16-25 pts of Elemental Damage. +60 might. Divine intervention will always fail. -20 speed.)
Restrictions: 25 Might






Samarjit
Samarjit 36-54 Staff 20000 Cudgel
This staff is made of an unknown metal. It is surprisingly light, and also very, very old. It was found with documents written in Old Ursanian that suggest it predates even the earliest mention of the Ursanian Empire. Not even the documents explain who made it, how they made it, or where it came from. (Effects: + 20 Endurance, +20 Might, Of Everlasting, Of Diamonds, Of Masters)
Restrictions: 20 Might, 30 Accuracy






Sing Sword
Sing Sword 27-37 Short Sword 20000 Blade
This sword was enchanted by an unknown mage for the doctor turned skald known as Frank. It is said to cast a pleasing tone in battle, causing the weilder to become stronger. (Effects: +30 to Might, of armsmastery)
Restrictions: none






Spencer's Obedience
Spencer's Obedience 33-57 Club 20000 Cudgel
This is the club that General Spencer used to keep his troops in line. He often found them playing card games intstead of staying at their posts, so he had this magical club created to "inspire" them to do their jobs. It proved to be very effective. (Effects: +10 to Speed. Very Fast. Of Jitterbug)
Restrictions: none






Stouka Couta
Stouka Couta 29-65 Halberd 20000 Spear
Literally Old Ursanian for "Stick Cutter" This is the only surviving example left. It was used by the Ursanian Persana Garda, the men who were personally responsible for the Emperor's safety. This weapon contributed in no small part to the fear the Persana Garda put in the hearts of men. (Effects: 5% chance to cast "Enrage" on target at GM level +30 might +10 endurance)
Restrictions: none






Sygnir
Sygnir 28-43 Axe 15000 Blade
This axe was forged 200 BC in Minespring. The dwarves of that era were exceptional at their ability to create incredible weapons. In 73 AC, Ichvan I tried to convince the dwarves to begin making weapons for his new Mendossian Army. After 2 years of negotiation, Ichvan tired of their refusals and razed Minespring. (Effects: Fragile, Extra damage, +6 Armsmaster +6 Blade skill, Regeneration)
Restrictions: none






Thjorad
Thjorad 25-40 Maul

25000 Cudgel
This maul first appeared about 10 years AC, when most people were still picking up the pieces of the Great Cataclysm. It is said to be made out of pure Elemental Thjorad, and is very, very heavy. Many smiths have tried to copy this maul, and have only suceeded in making very heavy magic items. (Effects: +5-15 points elemental attack 10% chance of killing target.)
Restrictions: 60 Might (Quest Item)






Tillhygge
Tillhygge 40-50 Throwing Axe 20000 Thrown
Tillhygge was unearthed on the Isle of Ashes in 75 AC when a group of Scavengers were picking through the remains of Verhoffin's Tower. When they returned to the mainland, they claimed it to be haunted by the ghost of Verhoffin himself and soon sold the axe. (Effects: +30 accuracy, +10 strength, of Disease, of Mastery)
Cannot be used by: Initiate, Healer, Priest, Druid






Trolleri
Trolleri 37-51 Throwing Dagger 15000 Thrown
This dagger was given to Aesir the Scholar as a reward in the Thronish town of Nirheim. She spent most of her life travelling from town to town across Chedian healing children and teaching her skills to townsfolks. A Merchant gave up his prized dagger as a gift for saving the life of his son. (Effects: Slow, +100 HP, 3 attacks)
Cannot be used by: Initiate, Healer, Priest, Druid






Vanir's Hammer
Vanir's Hammer
37-45 Hammer 20000 Cudgel
Vanir's Hammer was created by the legendary sorcerer Vanir several hundred years ago. He was as adept at wielding this weapon as he was at sorcery. Many people comment how this is not a hammer, but a cudgel, to which Vanir would reply "But what is a hammer? Does the name matter if it can crush skulls?" Not many on the receiving end of his hammer argued with him. (Effects: 5% chance to cast "Enrage" on target at GM level +30 might +10 endurance)
Restrictions: none