Level 1
BADIOS Foe 1-8 (Harm)
Badios causes one to eight hit points of damage to a monster.
DIOS Char 1-8 (Heal)
Dios restores from one to eight hit points of damage to a
party member.
KALKI Party (Blessings)
Kalki reduces the armor class of all party members by one.
MILWA Party (Light)
Milwa causes a softly glowing light to follow the party,
revealing secret doors.
PORFIC Caster (Shield)
Porfic lowers the armor class of the caster a little.
Level 2
CALFO Caster (X-ray Vision)
Calfo allows the caster to decide what the trap on a chest is
95% of the time.
MANIFO Group (Statue)
Manifo causes some of the monsters to beocme paralyzed
temporarily.
MATU Party (Blessing)
Metu lowers armor class of all party members by two
MONTINO Group (Still Air)
Montino causes the air around a group of monsters to stop
transmitting sounds and therefore makes it impossible for them to
cast spells.
Level 3
BAMATU Party (Prayer)
Bamatu lowers aremore class by four.
DIALKO Char (Softness)
Dialko cures paralysis, and cures the effects of Manifo and
Katino.
LATUMAPIC Group (Identification)
Latumapic tells you exactly what the monsters really are.
LOMILWA Party (More Light)
Lomilwa is a more powerful Milwa spell that lasts for the
entire expedition.
Level 4
BADIAL Foe 2-16 (More Hurt)
Badial causes 2 to 16 points of damage.
DIAL Char 2-16 (More Heal)
Dial cures 2 to 16 points of damage.
LATUMOFIS Char (Cure Poison)
Latumofis cures poisoning.
MAPORFIC Party (Big Shield)
Maporfic lowers the party's armor class by 1 and lasts for the
entire expedition.
Level 5
BADI Foe (Death)
Badi gives the monster a coronary attack, which may or may not
cause death.
BADIALMA Foe 3-24 (Great Hurt)
Badialma causes 3 to 24 hit points of damage.
DI Char (Life)
Di causes a dead person to be resurrected, but the character
has only 1 hit point, and it doesn't always work.
DIALMA Char 3-24 (Great Heal)
Dialma restores 3 to 24 hit points.
LITOKAN Group 3-24 (Flame Tower)
Litokan causes a pillar of flame to strike a group of
monsters, doing 3 to 24 hit points of damage to each.
Level 6
LOKTOFEIT Party (Recall)
Loktofeit causes all party members to be transported
back to the castle, minus all of their equipment and most of
their gold.
LORTO Group 6-36 (Blades)
Lorto causes sharp blades to slice through a group, casuing 6
to 36 hit points of damage.
MABADI Foe (Harming)
Mabadi causes all but 1 to 8 hit points to be removed from a
target.
MADI Char (Healing)
Madi causes all hit points to be restored and cures any
condition except death.
Level 7
KADORTO Char (Resurrection)
Kadorto restores the dead to life, and restores all hit
points.
MALIKTO All 12-72 (Word of Death)
Malikto causes 12 to 72 hit points of damage to all monsters.