Level 1
DUMAPIC (Clarity)
Dumapic informs you of the party's exact position from the
stairs to the castle
HALITO Foe 1-8 (Little Fire)
Halito causes a flame ball the size of a baseball to hit a
monster for 1-8 HP
KATINO Group (Bad Air)
Katino causes most of the monsters in a group to fall asleep
MOGREF Caster (Body Iron)
Mogref reduces the casters armor class by 2 temporarily
Level 2
DILTO Group (Darkness)
Dilto causes one group of monsters to be enveloped in
darkness, which reduces their ability to defend against your
attacks
SOPIC Caster (Glass)
Sopic causes the caster to become transparent, and reduces their armor class by 4.
Level 3
MAHALITO Group 4-24 (Big Fire)
Mahalito causes a fiery explosion in a monster group, doing
4-24 hit points of damage.
MOLITO Group 3-18 (Spark Storm)
Molito causes sparks to damage half of the monsters in a grou for 3-18 hit points of damage.
Level 4
DALTO Group 6-36 (Blizzard Blast)
Dalto does 6-36 hit points damage.
LAHALITO Group 6-36 (Flame Storm)
Lahalito does 6-36 hit points of damage.
MORLIS Group (Fear)
Morlis causes a group of monsters to fear the party, twice as powerful as Dilto.
Level 5
MADALTO Group 8-64 (Frost)
Madalto causes 8-64 hit points damage.
MAKANITO All (Deadly Air)
Makanito kills any monsters of less than 8th level (about
35-40 hit points).
MAMORLIS All (Terror)
Mamorlis causes all monsters to fear the party
Level 6
HAMAN (Change)
Haman has random effects, and casting it reduces your
character's level by 1.
LAKANITO Group (Suffocation)
Lakanito kills all monsters affected by this spell. Some
monsters are immune.
MASOPIC Party (Big Glass)
Masopic reduces the armor class of the entire party by 4.
ZILWAN Foe (Dispel)
Zilwan will destroy any one undead monster.
Level 7
MAHAMAN Party (Great Change)
Mahaman does something random, stronger than Haman and the
wish is by choice of the caster.
MALOR Party (Teleport)
Malor teleports the party randomly when used in melle, but if
cast in camp, you can decide exactly where you want to go.
TILTOWAIT All 10-100 (Nuke 'em 'till they glow)
Causes 10-100 hit points of damage to all monsters.